Computer Science

The increasing use of technology in all aspects of society makes confident, creative and productive use of computing an essential skill for life. Our aim is for every student to have an inspirational experience in a safe and purposeful learning environment that is relevant, exciting and reflective in order for every student to be confident in their use of technology, including how to be a responsible online user. Computing encompasses not only the mastery of technical skills and techniques, but also the understanding to apply these skills purposefully, safely and responsibly in learning, everyday life and future employment.

All our students study computing at Key Stage 3 with one lesson every week. Students will develop skills in finding, developing, analysing and presenting information, as well as learn how to model situations and solve problems. Learning how to program is an essential part of work in both KS3 and KS4, which in turn builds upon their logical thinking skills.

Year 7

Students follow a knowledge rich course that combines Digital Literacy, Computer Science and E-safety. This starts with students learning how to use the school systems, and cross curricular software such as Word Processing, Presentation and spreadsheet software to help develop their digital literacy skills. Students then use these skills to problem solve using Algorithms and visual block coding. E-safety is an important strand throughout every term to assist keeping every student safe online.

Year 8

Students build upon their knowledge from last year in a course that combines Digital Literacy, Computer Science and E-safety, but the main focus is computational thinking. Students learn about the main components of a computer and their purpose. This knowledge is used to aid in programming in a written language, Python, and how devices, data and networks are kept secure in the modern world. Finally students expand upon their knowledge of software by creating digital graphics and Apps. Students continue to develop their understanding of E-safety by considering how their online data is used, as well as online legislation and how their mental well being can be affected by social media.

Year 9

Students continue to follow a broad computing curriculum by starting the year learning more about Computer Science and how a computer represents data, and how this data travels across networks including cyber security threats and prevention, as well as expanding upon their Python programming skills using a physical device. Students also learn how to create a website, revisit and add to their knowledge of Spreadsheets and explore being a Game Designer.

In KS4 students can opt to do one of two Computing options:

GCSE Computer Science

We follow OCR GCSE Computer Science which is engaging and practical, encouraging creativity and problem solving. It encourages students to develop their understanding and application of the core concepts in Computer Science. Students also analyse problems in computational terms and devise creative solutions by designing, writing, testing and evaluating programs.

Cambridge Nationals in Creative iMedia

We follow OCR Cambridge Nationals in Creative iMedia will inspire and equip students with the confidence to use skills that are relevant to the digital media sector and more widely. Students design, plan, create and review digital media products to meet client and target audience demands, currently this is creating a Digital Graphic, Website and Game.


We currently have five computing suites, each with enough computers for every student in the class to work independently. These are not only used for teaching Computing but also subjects such as Child Development, Enterprise, Health and Social Care and Sports Science. We also have smaller computing facilities linked to Learning Support Services, Food Technology, Art & Design, Music and the Library. A wireless network is provided for use with portable devices across many areas of the school.

Computing facilities are available for supervised student use during homework club at  lunchtime. The computing technicians and teachers provide regular support for any computing-based problem.


Key Stage 4 Options

  • GCSE Computer Science (OCR)
  • Cambridge National Creative iMedia L2 Certificate (OCR) - equivalent to GCSE


Curriculum Overviews

Computing Year 7 Year 8 Year 9

Computer Science Year 10 Year 11

Creative IMedia Year 10 Year 11





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