Planning for Partial School Opening

PARENT APP UPDATE: If you replied to our earlier email asking for confirmation of your child's name and your preferred contact email, you will shortly receive another email inviting you to log on to the Parent App. This MUST be done on a PC or tablet, not on a mobile phone. Further information about the Parent App can be found here

if you have not yet responded to the first email, please do so as soon as possible. Remember to check you spam/junk folders. Only parents who confirm these details will be invited to log on to the Parent App.

Thank you.


We have issued a new Home Schooling Timetable to help our Year 7,8 and 9 students plan their home learning.

Don't forget you can click here to access a range of resources to help with home schooling


If you are a key worker and require childcare for your son or daughter at Haygrove School because you have no other safe childcare provision, please email stating your child’s name, registration group, parent's name, parent's occupation and the days/times you intend to send your child to school.

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Computer Science

The increasing use of technology in all aspects of society makes confident, creative and productive use of computing an essential skill for life. Computing encompasses not only the mastery of technical skills and techniques, but also the understanding to apply these skills purposefully, safely and responsibly in learning, everyday life and employment.

All our students study computing at Key Stage 3 with one lesson every week. Students will develop skills in finding, developing, analysing and presenting information, as well as learn how to model situations and solve problems. Learning how to program is an essential part of work in both KS3 and KS4, which in turn builds upon their logical thinking skills.

Our aim is for students to explore how technology can act as a powerful force for change in modern society and students are encouraged to develop an understanding of the social, ethical, legal and economic implications of its use, including how to be a responsible online user.



Topics and software used

Year 7

  • e-safety
  • Microsoft Office skills
  • Visual programming using a Microbit
  • Game design in Scratch
  • How a computer works

Year 8

  • e-safety and digital footprint
  • Written programming in Python
  • Game design in Construct 2
  • Image editing software
  • How a computer uses Binary
  • Coding including ciphers

Year 9

  • e-safety and your online identity
  • Computational thinking skills including how a computer functions
  • Designing a website in Dreamweaver and Fireworks
  • Who uses a database and why?
  • Looking at the concept of game design


We currently have five computing suites, each with enough computers for every student in the class to work independently, with certain rooms having additional Apple Mac computers. The two main computing suites are mainly used for lessons in computing with the others used for Design and Technology, Ccience, PE and Business Studies.

We also have smaller computing facilities linked to Learning Support Services, Food Technology, Art & Design, Music and the Library. A wireless network is provided for use with portable devices across many areas of the school.

Computing facilities are available for supervised student use every lunchtime and after school and the computing technicians and teachers provide regular support for any computing-based problem.

Yr7 Curriculum Map 2019/20 

Yr8 Curriculum Map 2019/20 

Yr9 Curriculum Map 2019/20 


Key Stage 4 Options

  • GCSE Computer Science (OCR)
  • Cambridge Nationals in Creative iMedia L2 Certificate (OCR) - equivalent to GCSE

Yr10 GCSE Curriculum Map 2019/20 

Yr11 GCSE Curriculum Map 2019/20 

Yr10 iMedia Curriculum Map 2019/20  

Yr11 iMedia Curriculum Map 2019/20 





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